'gaming' Category
Gaming and Libraries: Intersection of Services
Jenny Levine, The Shifted Librarian, has written a new book Gaming and Libraries: Intersection of Services, published by ALA. I will read this soon.
The case studies reveal that gaming programs often turn out to be among the most popular a library can offer. “I have yet to hear about a library of any type offering [...]
“What are you, an arcade?”
Earlier this year, at our second-busiest building, the supervisory staff made a somewhat controversial decision to disallow access to “gaming” sites on our public computers. We accomplish this through our content filter, setting access to sites classified as GAMES to “disallow”. This seems counter to the “Library 2.0″ and “teen outreach” themes en vogue these [...]



